showing 8 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Higemaru Makaijima: Nanatsu no Shima Daibouken | Capcom | 1987 | labelimageminimize | |
Haja no Fuuin | ASCII | 1987 | labelimageminimize | |
Jaws | LJN (Atlus;Westone) | 1987 | labelimageminimize | |
Final Fantasy | Square | 1987 | Akitoshi Kawazu (designer) Hiromichi Tanaka (designer) Hironobu Sakaguchi (Director ) Koichi Ishii (designer) Masafumi Miyamoto (Producer) Nasir Gebelli (code) Nobuo Uematsu (music) Yoshitaka Amano (artist) | labelimagesubject |
Final Fantasy II | Square | 1988 | Akitoshi Kawazu (game design) Hiromichi Tanaka (game design) Hironobu Sakaguchi (original concept) Hironobu Sakaguchi (director) Hiroshi Nakamura (program assist) Kaoru Moriyama (:official] english translation :of the unpublished prototype]) Kasuko Shibuya (graphics) Katsuhisa Higuchi (additional programming) Kenji Terada (scenario writer) Koichi Ishii (game design) Masafumi Miyamoto (producer) Masanori Hoshino (sound design) Naoki Okabe (additional programming) Nasir Gebelli (programming) Nobuo Uematsu (composer) Ryoko Tanaka (graphics) Shinichiro Kajitani (special thanks) Takeyoshi Itoh (program assist) Yoshitaka Amano (character design) | labelimagesubject |
Cobra Triangle | Nintendo;Hyundai (Rare) | 1989 | Chris Stamper (designer) David Wise (composer) Mark Betteridge (designer) Tim Stamper (designer) | labelimagesubject |
Ultima: Quest of the Avatar | FCI;Pony Canyon (Infinity;Atelier Double) | 1989 | labelimagesubject | |
Columbus: Ougon no Yoake | Tomy | 1992 | labelimageminimize |